Two machines take turns trying to guess each others next guess.
Each box is equipped with a matrix of 16 A/C light bulbs that are used as a display. Inside each box there is a micro controller that’s able to control each light bulb discretely and communicate with the other box over serial connection. The two microcontrollers are guessing the future state of the other machine. The game consists of the machines taking turns creating and displaying sequences of patterns.
When one of the boxes constructs a sequence that is identical to the input sequence, that box has lost the game. At that point it will flash it’s columns from left to right and then construct a completely random sequence to start the game over. The box that won never knows that it won, it continues with the game as if it never ended.


what s on

video vault




Piksel 09
mixed media
20.11.09 - 10.01.10


by David Elliot


by Michael Day


by Paul Klotz

Reality Checking Device
by Susanna Katharina Hertrich


Capacitive body
by Andreas Muxel, Martin Hesselmeier


Void extension
by Marie-Julie Bourgeois


The installation “capacitive body” is a modular light system that reacts to the sound of its environment.
The sensors are used to measure vibrations of architectural solids in a range of low frequencies. These oscillations are triggered by surrounding ambient noise, for example traffic noise. The sensor data controls the light wires, which are tensed to a spatial net structure. According to the values of the measurement light flashes are generated. A dynamic light space is thereby created, which creates a visual feedback of the aural activity around the installation.

TL-Display is a low res. display made of HF-tubes.
The 1.0 version of the installation is randomly switching the lights of the seven segment digits on and off generating a meditative sound caused by the characteristics of the tubes. The installation is referring to encrypted data streams and the patterns involved. Can one retrieve a message?

The shipping forecast is a radio broadcast by the BBC providing a vital set of data about sea conditions in the waters around the UK. To the non-maritime listener, the language used in it is poetic and obscure, often in short, strange sounding but highly structured statements. The broadcasts carry a strong feeling of tradition. Using the text of the most up-to-date shipping forecast, the piece transcribes the forecast into Morse code, and then using a blinking light, transmits the forecast into the land-locked gallery space.

VOID EXTENSION offers an extension of our own vision through CCTV video cameras that let us see anyone, anywhere, anytime. Hidden in corners of urban landscape, they patiently wait for a presence. This installation is about the proliferation of those cameras watching (over) us. Supervision is a symbol of contemporary psychosis.
The project’s goal is to make the visitor feel observed by a CCTV video camera which is actually not physically present. As if the function of the object is more important than the object itself. The camera’s shadow’s the only evidence of its presence. This work confronts the problem of ambient paranoia, of the fear that takes over the individual vis à vis the society.


Information machine for anxious times. What should we fear – terrorist attacks or bird flu? Are we more likely to die a slow death of cancer or a quick death on the motorway?
The Reality Checking Device is a poetic information machine that stands in the tradition of the ancient Greek oracle. It confronts people with their own self and their personal anxieties. The Reality Checking Device is a tangible information graphic that reveals the relationship between public outrage and actual danger in common risk scenarios. The latest fear stories and popular danger situations are directly opposed to statistical data.
The Reality Checking Device is a made for a society in which anxieties have become a lifestyle choice.

by Arjan Scherpenisse

Flick Flock
by Wendy Ann Mansilla, Jordi Puig

Flick Flock defines the meaning of the body and its linkage to the continuous transformation of the urban place. It is reflecting the interconnections of bodies and space, and recreates the digital urban space we are living in to allow us to experience the role of the physical body.
Interacting with Flick Flock:
As soon as the body starts to move in the space, changes in the urban place take place. There are different potential changes that may take place: (1) User is moving freely triggers the camera movement/panning and the lighting or changes of scene in the virtual environment. Within the flickering bubbles displayed in the sky, video captures of previous interactions from different people or the current user him/herself are displayed. These video captures try to play as much similar or opposed movement as possible from the pool of captured video. The panning of the sound is also influenced by the movement of the body.

Platform for massive, character-based communication using VGA monitors.
_oneliner is a self-reflexive installation consisting of a long line of interconnected VGA monitors, 24 in total. The texts appearing on the monitors gives an insight into the software that is driving the installation. Texts appear, fragments of code, sometimes with personal comments of the maker.
Viewing the installation, the spectator develops an intuitive understanding for the subjective way in which technology is created: doubts, improvisation, sudden insights and moments of doubt are displayed through the choreography and poetical contents of the texts. This way, technology becomes a human activity.